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Bloons tower defense 6 guide
Bloons tower defense 6 guide












X/x/6 - Fires 48 tacks at a time at a 50% faster rate that each have +10 pierce and deal +1 damage. Ability now fires 8 tendrils of blades that home in on Bloons. X/6/x - Damage increased to 4, pierce increased to 10, and range increased by 25%.

bloons tower defense 6 guide

Also gains purple and camo popping power. ($90,000)Ħ/x/x - Base damage increased to 7, attack speed increased to every 0.25 seconds, Ceramic and MOAB damage increased to +13, meteor damage increased to 4,000, meteor speed increased to every 3 seconds, meteor pierce increased by +2, range increased by 30%, and pierce increased by 100%. The Bomb Storm now deals 10,000 damage and is activated immediately before losing a life. Third-generation bombs (bombs created by cluster bombs) will recurse as well, and all bombs throw out 12 bombs. This ability will deal damage to the children of the MOAB-class bloons popped, if they are popped. Ability now fires three missiles that deal 30,000 damage to the three strongest MOAB-class bloons on screen. X/6/x - The main attack is fired 50% faster and deals 250 damage to MOAB-class bloons. In addition, all stunnable Bloons are stunned for 5 seconds, and stunned Bloons take 100% more damage from all sources. ($140,000)Ħ/x/x - Explosions are twice as large, deal 30 damage to normal bloons, and deal x4 damage to Ceramic and MOAB-class bloons. In addition, MOAB-class bloons are knocked back twice as far, and the range encompasses the screen. X/x/6 - All kylies are replaced by knockback kylies, which deal 50% more damage to normal bloons and 100% more damage to MOAB-class bloons. The new ability doubles attack speed and increases damage to 15 for 20 seconds. X/6/x - The previous ability is permanently active. Note: In this version, x/5/x is renamed to Hyper Charge. Six radial glaives (12d, +12cd (24), +12md (24), ∞p, 0.05s, 43r, normal type) now orbit the Boomerang Monkey.

bloons tower defense 6 guide

*3/x/x+ and x/x/3+ are given a buff (+50%d, x2p, 12.5%s, +56.25%r, x2j, normal type), and x/3/x+ gains an extra 3j while transformed, for a total of 6j.Ħ/x/x - Pierce increased to 500, jump distance is doubled, and attack speed is doubled. X/x/6 - Range and attack speed increased by 50%, pierce increased to 20, damage increased to 8, crit damage increased to 80, crit rate increased to approximately every 4 attacks, and fires two crossbow bolts at once, parallel to one another (think Double Shot for the Monkey Buccaneer). The ability is affected by tier 1 and 2 upgrades, and has unique interactions with tier 3 and higher Dart Monkeys*. X/6/x - Ability now transforms up to 40 nearby Dart Monkeys (max 2/x/x, x/5/x, or x/x/2) into Sun Fans ( sunblast attack ) for 15 seconds.

bloons tower defense 6 guide

The main projectile splits when first hitting a Bloon and every time it uses up 50 pierce, and the mini-Juggernauts are now mini-Ultra Juggernauts. 5 Abcdefghijklmnp's ideas (extremely incomplete)įYI: These are based off of Bloons TD 6, not my Bloons Tower Defense 7.Ħ/x/x - Damage increased to 10, ceramic damage increased to 30, and pierce increased to 500.1.2.1 Note: In this version, x/5/x is renamed to Hyper Charge.














Bloons tower defense 6 guide